[gd_scene load_steps=4 format=2] [ext_resource path="res://script/game/SetupShip.gd" type="Script" id=1] [ext_resource path="res://assets/game/2Ship.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 32 ) [node name="2Ship" type="RigidBody2D"] input_pickable = true gravity_scale = 0.0 custom_integrator = true script = ExtResource( 1 ) [node name="2Ship_Sprite" type="Sprite" parent="."] position = Vector2( -0.00390625, 15.622 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0.125, 16 ) scale = Vector2( 0.5, 0.75 ) shape = SubResource( 1 ) [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( 0.125, 16 ) scale = Vector2( 0.5, 0.75 ) shape = SubResource( 1 )