[gd_scene load_steps=4 format=2] [ext_resource path="res://script/game/moveShip.gd" type="Script" id=1] [ext_resource path="res://assets/game/4longShipS.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 64 ) [node name="4Ship" type="RigidBody2D"] input_pickable = true gravity_scale = 0.0 custom_integrator = true script = ExtResource( 1 ) [node name="4longShipS" type="Sprite" parent="."] position = Vector2( 0, 16 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 16 ) scale = Vector2( 0.5, 0.875 ) shape = SubResource( 1 ) [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( 0, 16 ) scale = Vector2( 0.5, 0.875 ) shape = SubResource( 1 )