hpham474
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223f36ffdd
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Sounds no longer scale linearly
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2021-11-14 00:30:18 -06:00 |
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tommy-l-ngo
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c3a2de2795
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Created Sprite for Light Mode
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2021-11-13 23:06:13 -06:00 |
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hpham474
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425e4428c7
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Refactoring: parametrize set volume function
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2021-11-07 23:11:19 -06:00 |
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hpham474
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7bae715ba5
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Added master slider to change all volume
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2021-11-07 22:43:00 -06:00 |
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hpham474
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737b460991
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Refactoring: Removed dead code
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2021-11-07 21:38:56 -06:00 |
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hpham474
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388fcb9483
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Added AudioBus. SFX Vol slider now works
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2021-11-07 20:33:07 -06:00 |
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hpham474
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9929aab354
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Moved audio to folder in assets; Separated BGM from the master volume
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2021-11-07 19:15:13 -06:00 |
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hpham474
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bc319fa464
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Background music volume can be adjusted
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2021-11-01 04:48:21 -05:00 |
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29f643de20
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Load options on OptionController _ready(), so they will be available before options menu opens. Disable debug printout on loading scene using main bus signal. Cleanup formatting on Debug 'call' command output.
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2021-10-31 19:21:23 -05:00 |
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hpham474
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c83e10668c
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Added options remember settings after closing and reopening game
Options file is saved to "(user)/AppData/Godot/app_userdata/godot_ship/options.save"
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2021-10-31 05:46:49 -05:00 |
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7f0b58de70
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Radical debug menu overhaul + Options overhaul
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2021-10-21 05:22:42 -05:00 |
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