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https://github.com/JohnBreaux/Boat-Battle.git
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Created Sprites for Ship2 Destroyed and Ship3A Destroyed
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source_md5="9851fdcd4e3e392cd9108e0ca5cda633"
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dest_md5="4ef99e0b7c006730df94a3ba8e8b61c4"
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source_md5="981973bd65846a8aa0b6cdaf90b7d8e7"
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dest_md5="8aedf2e5eaf3c7b65c34d1ba49f4736c"
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BIN
godot_ship/assets/game/2Ship_Destroyed.png
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godot_ship/assets/game/2Ship_Destroyed.png
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godot_ship/assets/game/2Ship_Destroyed.png.import
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godot_ship/assets/game/2Ship_Destroyed.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/2Ship_Destroyed.png-3b174719764d2b2b3ae9a0fec7d0ff67.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/game/2Ship_Destroyed.png"
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dest_files=[ "res://.import/2Ship_Destroyed.png-3b174719764d2b2b3ae9a0fec7d0ff67.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
godot_ship/assets/game/3ShipA_Destroyed.png
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BIN
godot_ship/assets/game/3ShipA_Destroyed.png
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After Width: | Height: | Size: 2.1 KiB |
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godot_ship/assets/game/3ShipA_Destroyed.png.import
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godot_ship/assets/game/3ShipA_Destroyed.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/3ShipA_Destroyed.png-95908b7b74da915910232dfaef45af1c.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/game/3ShipA_Destroyed.png"
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dest_files=[ "res://.import/3ShipA_Destroyed.png-95908b7b74da915910232dfaef45af1c.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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