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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Created Sprite for Ship5 Destroyed

This commit is contained in:
tommy-l-ngo 2021-11-13 01:41:31 -06:00
parent f6e2eb2544
commit e8f11bcbc3
8 changed files with 41 additions and 9 deletions

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@ -1,3 +1,3 @@
source_md5="981973bd65846a8aa0b6cdaf90b7d8e7" source_md5="981973bd65846a8aa0b6cdaf90b7d8e7"
dest_md5="8aedf2e5eaf3c7b65c34d1ba49f4736c" dest_md5="4fff7820ce95350d0c7eac5e6e5d8310"

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@ -0,0 +1,3 @@
source_md5="c6a71a262b65376a91110c8262cb5c47"
dest_md5="41cb23a281873e90513d7bb692291714"

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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2
@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=true detect_3d=false
svg/scale=1.0 svg/scale=1.0

Binary file not shown.

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Width:  |  Height:  |  Size: 3.2 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/5Ship_Destroyed.png-26b685facbe48d12dffaa45c142d98de.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/5Ship_Destroyed.png"
dest_files=[ "res://.import/5Ship_Destroyed.png-26b685facbe48d12dffaa45c142d98de.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://assets/game/board_blue.png" type="Texture" id=1] [ext_resource path="res://assets/game/board_blue.png" type="Texture" id=1]
[ext_resource path="res://script/title screen/Title-Screen-Background.png" type="Texture" id=2] [ext_resource path="res://script/title screen/Title-Screen-Background.png" type="Texture" id=2]
@ -10,7 +10,6 @@
[ext_resource path="res://scenes/ships/4Ship.tscn" type="PackedScene" id=8] [ext_resource path="res://scenes/ships/4Ship.tscn" type="PackedScene" id=8]
[ext_resource path="res://assets/game/RedCrosshair.png" type="Texture" id=9] [ext_resource path="res://assets/game/RedCrosshair.png" type="Texture" id=9]
[ext_resource path="res://script/game/Gameplay/Crosshair.gd" type="Script" id=10] [ext_resource path="res://script/game/Gameplay/Crosshair.gd" type="Script" id=10]
[ext_resource path="res://assets/game/4Ship_Destroyed.png" type="Texture" id=11]
[node name="Game" type="Control"] [node name="Game" type="Control"]
anchor_right = 1.0 anchor_right = 1.0
@ -156,10 +155,6 @@ margin_right = 83.0
margin_bottom = 58.0 margin_bottom = 58.0
dialog_text = "You can't fire outside the board" dialog_text = "You can't fire outside the board"
[node name="4Ship_Destroyed" type="Sprite" parent="."]
position = Vector2( 196.65, 181.634 )
texture = ExtResource( 11 )
[connection signal="pressed" from="VBoxContainer/Forfeit" to="." method="_on_Forfeit_pressed"] [connection signal="pressed" from="VBoxContainer/Forfeit" to="." method="_on_Forfeit_pressed"]
[connection signal="about_to_show" from="ConfirmationDialog" to="." method="_on_ConfirmationDialog_about_to_show"] [connection signal="about_to_show" from="ConfirmationDialog" to="." method="_on_ConfirmationDialog_about_to_show"]
[connection signal="pressed" from="Confirm Placement" to="." method="_on_Confirm_Placement_pressed"] [connection signal="pressed" from="Confirm Placement" to="." method="_on_Confirm_Placement_pressed"]