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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Fixed Texture Rendering for Light Mode Background

This commit is contained in:
tommy-l-ngo 2021-11-14 00:11:25 -06:00
parent c53ce61b53
commit dd5b6f7b71
3 changed files with 3 additions and 3 deletions

View File

@ -1,3 +1,3 @@
source_md5="def9518adb67248106449930ecafbf56" source_md5="def9518adb67248106449930ecafbf56"
dest_md5="f9d758e8df7027a5ee66a8f1cb4910e6" dest_md5="b1f6910cd5bbb4c510a140a0147c5476"

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2
@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=true detect_3d=false
svg/scale=1.0 svg/scale=1.0