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https://github.com/JohnBreaux/Boat-Battle.git
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Fixed Texture Rendering for Light Mode Background
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parent
c53ce61b53
commit
dd5b6f7b71
@ -1,3 +1,3 @@
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source_md5="def9518adb67248106449930ecafbf56"
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source_md5="def9518adb67248106449930ecafbf56"
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dest_md5="f9d758e8df7027a5ee66a8f1cb4910e6"
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dest_md5="b1f6910cd5bbb4c510a140a0147c5476"
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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flags/repeat=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/anisotropic=false
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flags/srgb=2
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flags/srgb=2
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@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
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process/invert_color=false
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process/invert_color=false
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stream=false
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stream=false
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size_limit=0
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size_limit=0
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detect_3d=true
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detect_3d=false
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svg/scale=1.0
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svg/scale=1.0
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