mirror of
				https://github.com/JohnBreaux/Boat-Battle.git
				synced 2025-02-04 12:28:35 +00:00 
			
		
		
		
	added a grid and made Gameplay.gd
My boats :(
This commit is contained in:
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 | 
					compress/lossy_quality=0.7
 | 
				
			||||||
 | 
					compress/hdr_mode=0
 | 
				
			||||||
 | 
					compress/bptc_ldr=0
 | 
				
			||||||
 | 
					compress/normal_map=0
 | 
				
			||||||
 | 
					flags/repeat=0
 | 
				
			||||||
 | 
					flags/filter=true
 | 
				
			||||||
 | 
					flags/mipmaps=false
 | 
				
			||||||
 | 
					flags/anisotropic=false
 | 
				
			||||||
 | 
					flags/srgb=2
 | 
				
			||||||
 | 
					process/fix_alpha_border=true
 | 
				
			||||||
 | 
					process/premult_alpha=false
 | 
				
			||||||
 | 
					process/HDR_as_SRGB=false
 | 
				
			||||||
 | 
					process/invert_color=false
 | 
				
			||||||
 | 
					stream=false
 | 
				
			||||||
 | 
					size_limit=0
 | 
				
			||||||
 | 
					detect_3d=true
 | 
				
			||||||
 | 
					svg/scale=1.0
 | 
				
			||||||
							
								
								
									
										34
									
								
								godot_ship/assets/game/board_dark.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								godot_ship/assets/game/board_dark.png.import
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,34 @@
 | 
				
			|||||||
 | 
					[remap]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					importer="texture"
 | 
				
			||||||
 | 
					type="StreamTexture"
 | 
				
			||||||
 | 
					path="res://.import/board_dark.png-8ab92393097062ca3eabf40325bbb36d.stex"
 | 
				
			||||||
 | 
					metadata={
 | 
				
			||||||
 | 
					"vram_texture": false
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[deps]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					source_file="res://assets/game/board_dark.png"
 | 
				
			||||||
 | 
					dest_files=[ "res://.import/board_dark.png-8ab92393097062ca3eabf40325bbb36d.stex" ]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[params]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					compress/mode=0
 | 
				
			||||||
 | 
					compress/lossy_quality=0.7
 | 
				
			||||||
 | 
					compress/hdr_mode=0
 | 
				
			||||||
 | 
					compress/bptc_ldr=0
 | 
				
			||||||
 | 
					compress/normal_map=0
 | 
				
			||||||
 | 
					flags/repeat=0
 | 
				
			||||||
 | 
					flags/filter=true
 | 
				
			||||||
 | 
					flags/mipmaps=false
 | 
				
			||||||
 | 
					flags/anisotropic=false
 | 
				
			||||||
 | 
					flags/srgb=2
 | 
				
			||||||
 | 
					process/fix_alpha_border=true
 | 
				
			||||||
 | 
					process/premult_alpha=false
 | 
				
			||||||
 | 
					process/HDR_as_SRGB=false
 | 
				
			||||||
 | 
					process/invert_color=false
 | 
				
			||||||
 | 
					stream=false
 | 
				
			||||||
 | 
					size_limit=0
 | 
				
			||||||
 | 
					detect_3d=true
 | 
				
			||||||
 | 
					svg/scale=1.0
 | 
				
			||||||
@@ -1,9 +1,50 @@
 | 
				
			|||||||
[gd_scene format=2]
 | 
					[gd_scene load_steps=4 format=2]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[ext_resource path="res://assets/game/board_blue.png" type="Texture" id=1]
 | 
				
			||||||
 | 
					[ext_resource path="res://script/title screen/Title-Screen-Background.png" type="Texture" id=2]
 | 
				
			||||||
 | 
					[ext_resource path="res://script/game/Gameplay.gd" type="Script" id=3]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Game" type="Control"]
 | 
					[node name="Game" type="Control"]
 | 
				
			||||||
anchor_right = 1.0
 | 
					anchor_right = 1.0
 | 
				
			||||||
anchor_bottom = 0.889
 | 
					anchor_bottom = 0.889
 | 
				
			||||||
margin_bottom = 39.96
 | 
					margin_left = -0.5
 | 
				
			||||||
 | 
					margin_top = 1.37003
 | 
				
			||||||
 | 
					margin_right = -0.5
 | 
				
			||||||
 | 
					margin_bottom = 41.33
 | 
				
			||||||
 | 
					script = ExtResource( 3 )
 | 
				
			||||||
__meta__ = {
 | 
					__meta__ = {
 | 
				
			||||||
"_edit_use_anchors_": false
 | 
					"_edit_use_anchors_": false
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="board_blue" type="Sprite" parent="."]
 | 
				
			||||||
 | 
					position = Vector2( 187, 178 )
 | 
				
			||||||
 | 
					texture = ExtResource( 1 )
 | 
				
			||||||
 | 
					__meta__ = {
 | 
				
			||||||
 | 
					"_edit_lock_": true
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Title-Screen-Background" type="Sprite" parent="."]
 | 
				
			||||||
 | 
					show_behind_parent = true
 | 
				
			||||||
 | 
					position = Vector2( 321.081, 179.931 )
 | 
				
			||||||
 | 
					texture = ExtResource( 2 )
 | 
				
			||||||
 | 
					flip_h = true
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="VBoxContainer" type="VBoxContainer" parent="."]
 | 
				
			||||||
 | 
					anchor_left = 0.912
 | 
				
			||||||
 | 
					anchor_top = 0.932
 | 
				
			||||||
 | 
					anchor_right = 0.912
 | 
				
			||||||
 | 
					anchor_bottom = 0.932
 | 
				
			||||||
 | 
					margin_left = 0.319946
 | 
				
			||||||
 | 
					margin_top = 0.47998
 | 
				
			||||||
 | 
					margin_right = 53.3199
 | 
				
			||||||
 | 
					margin_bottom = 20.48
 | 
				
			||||||
 | 
					__meta__ = {
 | 
				
			||||||
 | 
					"_edit_use_anchors_": false
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[node name="Forfeit" type="Button" parent="VBoxContainer"]
 | 
				
			||||||
 | 
					margin_right = 53.0
 | 
				
			||||||
 | 
					margin_bottom = 20.0
 | 
				
			||||||
 | 
					text = "Forfeit"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[connection signal="pressed" from="VBoxContainer/Forfeit" to="." method="_on_Forfeit_pressed"]
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										19
									
								
								godot_ship/script/game/Gameplay.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								godot_ship/script/game/Gameplay.gd
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,19 @@
 | 
				
			|||||||
 | 
					extends Control
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Declare member variables here. Examples:
 | 
				
			||||||
 | 
					# var a = 2
 | 
				
			||||||
 | 
					# var b = "text"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Called when the node enters the scene tree for the first time.
 | 
				
			||||||
 | 
					func _ready():
 | 
				
			||||||
 | 
						pass # Replace with function body.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Called every frame. 'delta' is the elapsed time since the previous frame.
 | 
				
			||||||
 | 
					#func _process(delta):
 | 
				
			||||||
 | 
					#	pass
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func _on_Forfeit_pressed():
 | 
				
			||||||
 | 
						pass # Replace with function body.
 | 
				
			||||||
		Reference in New Issue
	
	Block a user