mirror of
https://github.com/JohnBreaux/Boat-Battle.git
synced 2024-11-14 21:15:58 +00:00
Reimport assets with texture filtering disabled
This commit is contained in:
parent
21a5de5701
commit
c290cfd0f6
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source_md5="d7fa4a808d473904c3043c7892700d02"
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dest_md5="0908c08a25eefd29b814ad5d83f456c9"
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -2,24 +2,15 @@
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importer="texture"
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type="StreamTexture"
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<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
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path="res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex"
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=======
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path="res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex"
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>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
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metadata={
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"vram_texture": false
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}
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[deps]
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<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
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source_file="res://assets/backgrounds/Background_Dark.png"
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dest_files=[ "res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex" ]
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=======
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source_file="res://assets/game/HitMissAtlas.png"
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dest_files=[ "res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex" ]
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>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
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[params]
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@ -29,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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importer="texture"
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type="StreamTexture"
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<<<<<<< HEAD:godot_ship/assets/game/2Ship.png.import
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path="res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex"
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=======
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path="res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex"
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>>>>>>> game-logic:godot_ship/assets/icons/Icon128.png.import
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metadata={
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"vram_texture": false
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}
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[deps]
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<<<<<<< HEAD:godot_ship/assets/game/2Ship.png.import
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source_file="res://assets/game/2Ship.png"
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dest_files=[ "res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex" ]
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=======
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source_file="res://assets/icons/Icon128.png"
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dest_files=[ "res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex" ]
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>>>>>>> game-logic:godot_ship/assets/icons/Icon128.png.import
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[params]
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@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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detect_3d=true
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svg/scale=1.0
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importer="texture"
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type="StreamTexture"
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<<<<<<< HEAD:godot_ship/assets/game/3ShipA.png.import
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path="res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex"
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=======
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path="res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex"
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>>>>>>> game-logic:godot_ship/assets/icons/Icon16.png.import
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metadata={
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"vram_texture": false
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}
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[deps]
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<<<<<<< HEAD:godot_ship/assets/game/3ShipA.png.import
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source_file="res://assets/game/3ShipA.png"
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dest_files=[ "res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex" ]
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=======
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source_file="res://assets/icons/Icon16.png"
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dest_files=[ "res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex" ]
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>>>>>>> game-logic:godot_ship/assets/icons/Icon16.png.import
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[params]
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@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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detect_3d=true
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svg/scale=1.0
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importer="texture"
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type="StreamTexture"
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<<<<<<< HEAD:godot_ship/assets/game/3ShipB.png.import
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path="res://.import/3ShipB.png-28ed039caa6839d715648812af8f65e4.stex"
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=======
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path="res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex"
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>>>>>>> game-logic:godot_ship/assets/icons/Icon256.png.import
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metadata={
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"vram_texture": false
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}
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[deps]
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<<<<<<< HEAD:godot_ship/assets/game/3ShipB.png.import
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source_file="res://assets/game/3ShipB.png"
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dest_files=[ "res://.import/3ShipB.png-28ed039caa6839d715648812af8f65e4.stex" ]
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=======
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source_file="res://assets/icons/Icon256.png"
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dest_files=[ "res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex" ]
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>>>>>>> game-logic:godot_ship/assets/icons/Icon256.png.import
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[params]
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@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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detect_3d=true
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svg/scale=1.0
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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