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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-14 21:15:58 +00:00

Reimport assets with texture filtering disabled

This commit is contained in:
John 2021-11-24 23:02:19 -06:00
parent 21a5de5701
commit c290cfd0f6
33 changed files with 22 additions and 58 deletions

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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
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@ -1,3 +1,3 @@
source_md5="63dd36a667b0c12811b2125ee52eccfa" source_md5="63dd36a667b0c12811b2125ee52eccfa"
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@ -1,3 +1,3 @@
source_md5="005f64fb1ff8de71218d3545cc20441c" source_md5="005f64fb1ff8de71218d3545cc20441c"
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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

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@ -2,24 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
path="res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex"
=======
path="res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex" path="res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex"
>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
<<<<<<< HEAD:godot_ship/assets/backgrounds/Background_Dark.png.import
source_file="res://assets/backgrounds/Background_Dark.png"
dest_files=[ "res://.import/Background_Dark.png-f04f9416ce96aca35dfd0f16063b0d5b.stex" ]
=======
source_file="res://assets/game/HitMissAtlas.png" source_file="res://assets/game/HitMissAtlas.png"
dest_files=[ "res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex" ] dest_files=[ "res://.import/HitMissAtlas.png-47e352b9aa0deb2bd08f554355b13c14.stex" ]
>>>>>>> game-logic:godot_ship/assets/game/HitMissAtlas.png.import
[params] [params]
@ -29,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

View File

@ -2,24 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
<<<<<<< HEAD:godot_ship/assets/game/2Ship.png.import
path="res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex"
=======
path="res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex" path="res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex"
>>>>>>> game-logic:godot_ship/assets/icons/Icon128.png.import
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
<<<<<<< HEAD:godot_ship/assets/game/2Ship.png.import
source_file="res://assets/game/2Ship.png"
dest_files=[ "res://.import/2Ship.png-f56f600f71c287a0900c4554ec6e9837.stex" ]
=======
source_file="res://assets/icons/Icon128.png" source_file="res://assets/icons/Icon128.png"
dest_files=[ "res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex" ] dest_files=[ "res://.import/Icon128.png-8fa6a445b29adcafaf69c45a7d758b76.stex" ]
>>>>>>> game-logic:godot_ship/assets/icons/Icon128.png.import
[params] [params]
@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=true
svg/scale=1.0 svg/scale=1.0

View File

@ -2,24 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
<<<<<<< HEAD:godot_ship/assets/game/3ShipA.png.import
path="res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex"
=======
path="res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex" path="res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex"
>>>>>>> game-logic:godot_ship/assets/icons/Icon16.png.import
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
<<<<<<< HEAD:godot_ship/assets/game/3ShipA.png.import
source_file="res://assets/game/3ShipA.png"
dest_files=[ "res://.import/3ShipA.png-1fe0003af4adcd83b8c94b2b9d6e5b6d.stex" ]
=======
source_file="res://assets/icons/Icon16.png" source_file="res://assets/icons/Icon16.png"
dest_files=[ "res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex" ] dest_files=[ "res://.import/Icon16.png-e916d7bb27530c71f994d2d2cacbe08b.stex" ]
>>>>>>> game-logic:godot_ship/assets/icons/Icon16.png.import
[params] [params]
@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=true
svg/scale=1.0 svg/scale=1.0

View File

@ -2,24 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
<<<<<<< HEAD:godot_ship/assets/game/3ShipB.png.import
path="res://.import/3ShipB.png-28ed039caa6839d715648812af8f65e4.stex"
=======
path="res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex" path="res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex"
>>>>>>> game-logic:godot_ship/assets/icons/Icon256.png.import
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
<<<<<<< HEAD:godot_ship/assets/game/3ShipB.png.import
source_file="res://assets/game/3ShipB.png"
dest_files=[ "res://.import/3ShipB.png-28ed039caa6839d715648812af8f65e4.stex" ]
=======
source_file="res://assets/icons/Icon256.png" source_file="res://assets/icons/Icon256.png"
dest_files=[ "res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex" ] dest_files=[ "res://.import/Icon256.png-5fcf1bd6fb6791cb3c432c7c88dff8da.stex" ]
>>>>>>> game-logic:godot_ship/assets/icons/Icon256.png.import
[params] [params]
@ -39,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=true
svg/scale=1.0 svg/scale=1.0

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=true flags/filter=false
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2