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Change settings for optimal pixelness

This commit is contained in:
2021-10-20 01:05:39 -05:00
committed by John
parent 4c48417d7d
commit b3da915db8
5 changed files with 6 additions and 14 deletions

View File

@@ -8,24 +8,14 @@ extends Control
func _ready():
$VBoxContainer/Singleplayer.grab_focus()
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Singleplayer_pressed():
#get_tree().change_scene("res://scenes/Gameplay.tscn")
MessageBus.emit_signal("change_scene", "Singleplayer")
func _on_Multiplayer_pressed():
#get_tree().change_scene("res://scenes/Gameplay.tscn")
MessageBus.emit_signal("change_scene", "Multiplayer")
func _on_Options_pressed():
#get_tree().change_scene("res://scenes/Options.tscn")
MessageBus.emit_signal("change_scene", "Options")
func _on_Quit_pressed():
#get_tree().quit()
MessageBus.emit_signal("quit")