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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Created Sprite for Ship4

This commit is contained in:
tommy-l-ngo 2021-11-12 23:22:22 -06:00
parent 450adb8713
commit b21560c9be
5 changed files with 39 additions and 2 deletions

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@ -0,0 +1,3 @@
source_md5="1d6228ffb0d2ea2aa0e22c3f58bbe4fa"
dest_md5="afaef7c4779eef6d0254b50d8f875dc5"

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Width:  |  Height:  |  Size: 1.5 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/4Ship.png-1102455fdea5ccc9870ef475ee45f60a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/game/4Ship.png"
dest_files=[ "res://.import/4Ship.png-1102455fdea5ccc9870ef475ee45f60a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://script/game/moveShip.gd" type="Script" id=1]
[ext_resource path="res://assets/game/4longShipS.png" type="Texture" id=2]
[ext_resource path="res://assets/game/4Ship.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 64 )
@ -12,7 +12,7 @@ gravity_scale = 0.0
custom_integrator = true
script = ExtResource( 1 )
[node name="4longShipS" type="Sprite" parent="."]
[node name="4Ship_Sprite" type="Sprite" parent="."]
position = Vector2( 0, 16 )
texture = ExtResource( 2 )