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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic

This commit is contained in:
hpham474 2021-11-14 00:30:28 -06:00
commit b17c82e632
5 changed files with 8 additions and 5 deletions

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@ -1,3 +1,3 @@
source_md5="def9518adb67248106449930ecafbf56"
dest_md5="f9d758e8df7027a5ee66a8f1cb4910e6"
dest_md5="b1f6910cd5bbb4c510a140a0147c5476"

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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
detect_3d=false
svg/scale=1.0

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@ -30,7 +30,6 @@ margin_bottom = 20.0
text = "Forfeit"
[node name="ConfirmationDialog" type="ConfirmationDialog" parent="."]
visible = true
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
@ -48,3 +47,4 @@ __meta__ = {
}
[connection signal="pressed" from="Buttons/Forfeit" to="." method="_on_Forfeit_pressed"]
[connection signal="confirmed" from="ConfirmationDialog" to="." method="_on_ConfirmationDialog_confirmed"]

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@ -58,7 +58,10 @@ func display_turn():
func _on_Forfeit_pressed():
AudioBus.emit_signal("button_clicked")
end()
get_node("ConfirmationDialog").popup()
func end():
queue_free()
func _on_ConfirmationDialog_confirmed():
end()