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https://github.com/JohnBreaux/Boat-Battle.git
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Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic
This commit is contained in:
commit
b17c82e632
@ -1,3 +1,3 @@
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source_md5="def9518adb67248106449930ecafbf56"
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dest_md5="f9d758e8df7027a5ee66a8f1cb4910e6"
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dest_md5="b1f6910cd5bbb4c510a140a0147c5476"
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@ -20,7 +20,7 @@ compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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detect_3d=false
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svg/scale=1.0
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@ -30,7 +30,6 @@ margin_bottom = 20.0
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text = "Forfeit"
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[node name="ConfirmationDialog" type="ConfirmationDialog" parent="."]
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visible = true
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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@ -48,3 +47,4 @@ __meta__ = {
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}
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[connection signal="pressed" from="Buttons/Forfeit" to="." method="_on_Forfeit_pressed"]
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[connection signal="confirmed" from="ConfirmationDialog" to="." method="_on_ConfirmationDialog_confirmed"]
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@ -58,7 +58,10 @@ func display_turn():
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func _on_Forfeit_pressed():
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AudioBus.emit_signal("button_clicked")
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end()
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get_node("ConfirmationDialog").popup()
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func end():
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queue_free()
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func _on_ConfirmationDialog_confirmed():
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end()
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