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Improve hitbox leniency, and don't allow ships to rotate into each other.
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@@ -16,11 +16,11 @@ script = ExtResource( 1 )
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2( 0.9, 0.966 )
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scale = Vector2( 0.5, 0.875 )
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shape = SubResource( 1 )
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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scale = Vector2( 0.9, 0.966 )
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scale = Vector2( 0.5, 0.833 )
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shape = SubResource( 1 )
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