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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Added Options menu exit functionality

This commit is contained in:
hpham474 2021-10-20 12:10:18 -05:00
parent 363b32c6cc
commit 8345032169
2 changed files with 24 additions and 1 deletions

View File

@ -1,10 +1,12 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://script/options/Option-Background.png" type="Texture" id=1]
[ext_resource path="res://script/options/Options.gd" type="Script" id=2]
[node name="Options" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
@ -121,3 +123,5 @@ __meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]

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@ -0,0 +1,19 @@
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Button_pressed():
queue_free()