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https://github.com/JohnBreaux/Boat-Battle.git
synced 2024-11-15 05:25:57 +00:00
Added master slider to change all volume
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parent
737b460991
commit
7bae715ba5
@ -42,22 +42,23 @@ __meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="SFX Setting" type="Node2D" parent="Sliders"]
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[node name="Master Volume Setting" type="Node2D" parent="Sliders"]
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position = Vector2( 0, 8 )
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position = Vector2( 0, 8 )
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[node name="SFX Label" type="Label" parent="Sliders/SFX Setting"]
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[node name="Master Label" type="Label" parent="Sliders/Master Volume Setting"]
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margin_left = -0.140289
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margin_top = -8.0
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margin_top = -8.0
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margin_right = 64.0
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margin_right = 63.8597
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margin_bottom = 8.0
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margin_bottom = 8.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "SFX:"
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text = "Volume:"
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align = 2
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align = 2
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valign = 1
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valign = 1
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="SFX Slider" type="HSlider" parent="Sliders/SFX Setting"]
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[node name="Master Slider" type="HSlider" parent="Sliders/Master Volume Setting"]
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margin_left = 64.0
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margin_left = 64.0
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margin_top = -8.0
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margin_top = -8.0
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margin_right = 208.0
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margin_right = 208.0
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@ -69,27 +70,28 @@ focus_next = NodePath("../../Volume Setting/Volume Slider")
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focus_previous = NodePath("../../../Back")
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focus_previous = NodePath("../../../Back")
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min_value = -25.0
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min_value = -25.0
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max_value = 0.0
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max_value = 0.0
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tick_count = 11
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tick_count = 10
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ticks_on_borders = true
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="Volume Setting" type="Node2D" parent="Sliders"]
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[node name="Music Volume Setting" type="Node2D" parent="Sliders"]
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position = Vector2( 0, 33 )
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position = Vector2( 0, 33 )
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[node name="Volume Label" type="Label" parent="Sliders/Volume Setting"]
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[node name="Music Label" type="Label" parent="Sliders/Music Volume Setting"]
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margin_top = -8.0
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margin_top = -8.0
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margin_right = 64.0
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margin_right = 64.0
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margin_bottom = 8.0
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margin_bottom = 8.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Volume:"
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text = "Music:"
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align = 2
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align = 2
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valign = 1
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valign = 1
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="Volume Slider" type="HSlider" parent="Sliders/Volume Setting"]
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[node name="Music Slider" type="HSlider" parent="Sliders/Music Volume Setting"]
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margin_left = 64.0
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margin_left = 64.0
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margin_top = -8.0
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margin_top = -8.0
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margin_right = 208.0
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margin_right = 208.0
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@ -100,7 +102,34 @@ focus_next = NodePath("../../../Buttons/Dark")
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focus_previous = NodePath("../../SFX Setting/SFX Slider")
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focus_previous = NodePath("../../SFX Setting/SFX Slider")
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min_value = -50.0
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min_value = -50.0
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max_value = 0.0
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max_value = 0.0
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tick_count = 11
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tick_count = 10
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ticks_on_borders = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="SFX Volume Setting" type="Node2D" parent="Sliders"]
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[node name="SFX Label" type="Label" parent="Sliders/SFX Volume Setting"]
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margin_top = 48.0
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margin_right = 64.0
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margin_bottom = 64.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "SFX:"
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align = 2
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valign = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="SFX Slider" type="HSlider" parent="Sliders/SFX Volume Setting"]
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margin_left = 64.0
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margin_top = 48.0
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margin_right = 208.0
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margin_bottom = 64.0
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min_value = -50.0
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max_value = 0.0
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tick_count = 10
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ticks_on_borders = true
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ticks_on_borders = true
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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@ -108,9 +137,9 @@ __meta__ = {
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[node name="Buttons" type="HBoxContainer" parent="."]
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[node name="Buttons" type="HBoxContainer" parent="."]
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margin_left = 216.0
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margin_left = 216.0
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margin_top = 190.0
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margin_top = 200.0
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margin_right = 424.0
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margin_right = 424.0
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margin_bottom = 214.0
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margin_bottom = 224.0
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__meta__ = {
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__meta__ = {
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"_edit_lock_": true,
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"_edit_lock_": true,
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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@ -155,8 +184,9 @@ __meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[connection signal="value_changed" from="Sliders/SFX Setting/SFX Slider" to="." method="_on_SFX_Slider_value_changed"]
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[connection signal="value_changed" from="Sliders/Master Volume Setting/Master Slider" to="." method="_on_Master_Slider_value_changed"]
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[connection signal="value_changed" from="Sliders/Volume Setting/Volume Slider" to="." method="_on_Volume_Slider_value_changed"]
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[connection signal="value_changed" from="Sliders/Music Volume Setting/Music Slider" to="." method="_on_Music_Slider_value_changed"]
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[connection signal="value_changed" from="Sliders/SFX Volume Setting/SFX Slider" to="." method="_on_SFX_Slider_value_changed"]
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[connection signal="pressed" from="Buttons/Light" to="." method="_on_Light_pressed"]
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[connection signal="pressed" from="Buttons/Light" to="." method="_on_Light_pressed"]
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[connection signal="pressed" from="Buttons/Dark" to="." method="_on_Dark_pressed"]
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[connection signal="pressed" from="Buttons/Dark" to="." method="_on_Dark_pressed"]
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[connection signal="pressed" from="Back" to="." method="_on_Button_pressed"]
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[connection signal="pressed" from="Back" to="." method="_on_Button_pressed"]
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@ -1,7 +1,8 @@
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extends Control
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extends Control
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onready var master_slider = find_node("Master Slider", true, true)
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onready var music_slider = find_node("Music Slider", true, true)
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onready var sound_slider = find_node("SFX Slider", true, true)
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onready var sound_slider = find_node("SFX Slider", true, true)
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onready var music_slider = find_node("Volume Slider", true, true)
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onready var theme_buttons = find_node("Buttons", true, true).get_children()
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onready var theme_buttons = find_node("Buttons", true, true).get_children()
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@ -9,23 +10,30 @@ onready var theme_buttons = find_node("Buttons", true, true).get_children()
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func _ready():
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func _ready():
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OptionsController.load_options()
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OptionsController.load_options()
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find_next_valid_focus().grab_focus()
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find_next_valid_focus().grab_focus()
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sound_slider.value = OptionsController.get_sfx_volume()
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master_slider.value = OptionsController.get_mas_volume()
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music_slider.value = OptionsController.get_mus_volume()
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music_slider.value = OptionsController.get_mus_volume()
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sound_slider.value = OptionsController.get_sfx_volume()
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func _on_Button_pressed():
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func _on_Button_pressed():
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AudioBus.emit_signal("button_clicked")
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AudioBus.emit_signal("button_clicked")
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queue_free()
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queue_free()
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#MessageBus.emit_signal("change_scene", "Title")
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#MessageBus.emit_signal("change_scene", "Title")
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func _on_Master_Slider_value_changed(value):
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AudioBus.emit_signal("button_clicked")
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OptionsController.set_mas_vol(value)
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OptionsController.save_options()
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func _on_Music_Slider_value_changed(value):
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AudioBus.emit_signal("button_clicked")
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OptionsController.set_mus_vol(value)
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OptionsController.save_options()
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func _on_SFX_Slider_value_changed(value):
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func _on_SFX_Slider_value_changed(value):
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AudioBus.emit_signal("button_clicked")
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AudioBus.emit_signal("button_clicked")
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OptionsController.set_sfx_vol(value)
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OptionsController.set_sfx_vol(value)
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OptionsController.save_options()
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OptionsController.save_options()
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func _on_Volume_Slider_value_changed(value):
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OptionsController.set_mus_vol(value)
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OptionsController.save_options()
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func _on_Light_pressed():
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func _on_Light_pressed():
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AudioBus.emit_signal("button_clicked")
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AudioBus.emit_signal("button_clicked")
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OptionsController.set_theme("light")
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OptionsController.set_theme("light")
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@ -8,6 +8,7 @@ signal change_theme (theme)
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var f = File.new()
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var f = File.new()
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var options_file = "user://options.save"
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var options_file = "user://options.save"
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var theme = "dark"
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var theme = "dark"
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var mas_vol = 0
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var mus_vol = 0
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var mus_vol = 0
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var sfx_vol = 0
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var sfx_vol = 0
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@ -19,7 +20,11 @@ func set_theme(theme_name):
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match theme_name:
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match theme_name:
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"dark","light":
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"dark","light":
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theme = String(theme_name)
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theme = String(theme_name)
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save_options()
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emit_signal("change_theme", theme)
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emit_signal("change_theme", theme)
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func set_mas_vol(volume):
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mas_vol = volume
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), mas_vol)
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func set_mus_vol(volume):
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func set_mus_vol(volume):
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mus_vol = volume
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mus_vol = volume
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("BGM"), mus_vol)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("BGM"), mus_vol)
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@ -31,6 +36,7 @@ func set_sfx_vol(volume):
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func save_options():
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func save_options():
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f.open(options_file, File.WRITE)
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f.open(options_file, File.WRITE)
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f.store_var(theme)
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f.store_var(theme)
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f.store_var(mas_vol)
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f.store_var(mus_vol)
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f.store_var(mus_vol)
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f.store_var(sfx_vol)
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f.store_var(sfx_vol)
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f.close()
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f.close()
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@ -38,15 +44,19 @@ func load_options():
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if f.file_exists(options_file):
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if f.file_exists(options_file):
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f.open(options_file, File.READ)
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f.open(options_file, File.READ)
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theme = f.get_var()
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theme = f.get_var()
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mas_vol = f.get_var()
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mus_vol = f.get_var()
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mus_vol = f.get_var()
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sfx_vol = f.get_var()
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sfx_vol = f.get_var()
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f.close()
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f.close()
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), mus_vol)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("BGM"), mus_vol)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("BGM"), mus_vol)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("SFX"), sfx_vol)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("SFX"), sfx_vol)
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# Getters
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# Getters
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func get_theme():
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func get_theme():
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return theme
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return theme
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func get_mas_volume():
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return mas_vol
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func get_mus_volume():
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func get_mus_volume():
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return mus_vol
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return mus_vol
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func get_sfx_volume():
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func get_sfx_volume():
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