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Lobby: Load Net state on Lobby start, and show appropriate menus.
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commit
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@ -27,9 +27,19 @@ func set_IP_Address_text(show):
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func _ready():
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func _ready():
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Net.connect("peers_updated", self, "_on_peers_updated")
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Net.connect("peers_updated", self, "_on_peers_updated")
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Net.connect("disconnected", self, "_on_Net_disconnected")
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Net.connect("disconnected", self, "_on_Net_disconnected")
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# Let the player name default to hostname
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name_popup.get_node("Name Entry").text = Net.get_hostname()
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name_popup.get_node("Name Entry").text = Net.get_hostname()
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# Update the peers list
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_on_peers_updated()
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_on_peers_updated()
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pass
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# Set the keyboard-control focus to the first valid focus
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find_next_valid_focus().grab_focus()
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# Resume a connection, if coming to this screen from a connected state (i.e. "restart gane"
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if Net.hosting:
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# Show the host IP address
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set_IP_Address_text(true)
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if Net.connected:
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# Show "Connected Options"
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show_Connected_Options()
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func show_Connected_Options():
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func show_Connected_Options():
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# [Hide]/Show the host options
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# [Hide]/Show the host options
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