From 71d31e3db92984a12155c74cc161526c593ea65a Mon Sep 17 00:00:00 2001 From: tommy-l-ngo Date: Sat, 13 Nov 2021 15:23:11 -0600 Subject: [PATCH] Fixed Crosshair pixel rendering --- ...air.png-ed59a214d85db7c21233257c8daddbef.md5 | 2 +- ...ir.png-ed59a214d85db7c21233257c8daddbef.stex | Bin 393 -> 393 bytes godot_ship/assets/game/RedCrosshair.png.import | 4 ++-- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.md5 b/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.md5 index 4daad2d..de8e442 100644 --- a/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.md5 +++ b/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.md5 @@ -1,3 +1,3 @@ source_md5="f6d6cf59e576f46ace6228c7c6fbcd43" -dest_md5="5fbfd5548d2fd8ed92f2a987ce11d3c4" +dest_md5="847ce85590ffc54d7107d859e3aedafc" diff --git a/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.stex b/godot_ship/.import/RedCrosshair.png-ed59a214d85db7c21233257c8daddbef.stex index 217971f4190e9467fe1621a4adb410e67fbf849d..7b43ace09d56f0174f1e448b29cea2da4159b434 100644 GIT binary patch delta 29 dcmeBV?qn8mcL@$rU|?VXVF(al+bB}X2mnN01MmO< delta 29 gcmeBV?qn8mcL@$rU|?VXVHO}}U=U#6C{oG@07R1m^#A|> diff --git a/godot_ship/assets/game/RedCrosshair.png.import b/godot_ship/assets/game/RedCrosshair.png.import index dac2332..a5ee952 100644 --- a/godot_ship/assets/game/RedCrosshair.png.import +++ b/godot_ship/assets/game/RedCrosshair.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0