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Themes now work on credits page
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@ -1,22 +1,21 @@
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extends Control
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extends Control
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var light_theme = load("res://light_theme.tres")
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# Declare member variables here. Examples:
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var dark_theme = load("res://dark_theme.tres")
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready():
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func _ready():
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pass # Replace with function body.
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var _errno = 0;
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_errno += OptionsController.connect("change_theme", self, "_on_change_theme")
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_on_change_theme(OptionsController.get_theme())
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Back_pressed():
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func _on_Back_pressed():
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AudioBus.emit_signal("button_clicked")
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AudioBus.emit_signal("button_clicked")
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queue_free()
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queue_free()
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pass # Replace with function body.
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pass # Replace with function body.
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func _on_change_theme(theme):
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if theme == "light":
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self.set_theme(light_theme)
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elif theme == "dark":
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self.set_theme(dark_theme)
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