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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2025-02-04 12:28:35 +00:00

Added signal for audio SFX

This commit is contained in:
hpham474
2021-11-13 23:55:46 -06:00
parent 3b7a8afdf8
commit 51e230117a
12 changed files with 38 additions and 7 deletions

View File

@@ -1,8 +1,11 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://assets/audio/BGM - Captain Scurvy.ogg" type="AudioStream" id=1]
[ext_resource path="res://script/audio controller/AudioController.gd" type="Script" id=2]
[ext_resource path="res://assets/audio/ButtonSFX.ogg" type="AudioStream" id=3]
[ext_resource path="res://assets/audio/HitSFX.ogg" type="AudioStream" id=4]
[ext_resource path="res://assets/audio/MissSFX.ogg" type="AudioStream" id=5]
[ext_resource path="res://assets/audio/SunkSFX.ogg" type="AudioStream" id=6]
[node name="Control" type="Control"]
anchor_right = 1.0
@@ -20,3 +23,15 @@ bus = "BGM"
[node name="buttonSFX" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
bus = "SFX"
[node name="shipHitSFX" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 4 )
bus = "SFX"
[node name="shipMissedSFX" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
bus = "SFX"
[node name="shipSunkSFX" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 6 )
bus = "SFX"