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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Merge branch 'game-logic' of https://github.com/StatewideInk/Group12 into game-logic

This commit is contained in:
hpham474 2021-11-14 22:47:08 -06:00
commit 518e8fa5c4

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@ -13,6 +13,7 @@ class ShipData:
var Position: Vector2
var Length: int
var Orientation: bool # (True = vertical) (False = horizontal)
var Variant: int = 0
# Called when the node enters the scene tree for the first time.
func _ready():
@ -41,11 +42,16 @@ func _on_Confirm_Placement_pressed():
#Saves the location of ships and length of ship into an array
var shipLocation = []
for ship in Ships:
var location = ShipData.new()
location.Position = get_node(ship).position
location.Length = get_node(ship).get("ship_length")
location.Orientation = get_node(ship).get("vertical")
shipLocation.append(location)
var shipdata = ShipData.new()
shipdata.Position = get_node(ship).position
shipdata.Length = get_node(ship).get("ship_length")
shipdata.Orientation = get_node(ship).get("vertical")
match ship:
"3ShipB":
shipdata.Variant = 1
_:
shipdata.Variant = 0
shipLocation.append(shipdata)
#print out the array for testing
for x in shipLocation: