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mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2024-11-15 05:25:57 +00:00

Added button to go in and out of credits

This commit is contained in:
hpham474 2021-11-22 22:35:28 -06:00
parent f57f6acb9a
commit 50ad9a2539
5 changed files with 42 additions and 3 deletions

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@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=2] [gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/font/Minecraft.ttf" type="DynamicFontData" id=1] [ext_resource path="res://assets/font/Minecraft.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://script/options/Options.gd" type="Script" id=2] [ext_resource path="res://script/credits/Credits.gd" type="Script" id=2]
[ext_resource path="res://light_theme.tres" type="Theme" id=3] [ext_resource path="res://light_theme.tres" type="Theme" id=3]
[sub_resource type="DynamicFont" id=1] [sub_resource type="DynamicFont" id=1]
@ -269,4 +269,4 @@ __meta__ = {
"_edit_use_anchors_": false "_edit_use_anchors_": false
} }
[connection signal="pressed" from="Back" to="." method="_on_Button_pressed"] [connection signal="pressed" from="Back" to="." method="_on_Back_pressed"]

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@ -50,10 +50,16 @@ margin_right = 160.0
margin_bottom = 80.0 margin_bottom = 80.0
text = "Options" text = "Options"
[node name="Quit" type="Button" parent="VBoxContainer"] [node name="Credits" type="Button" parent="VBoxContainer"]
margin_top = 84.0 margin_top = 84.0
margin_right = 160.0 margin_right = 160.0
margin_bottom = 108.0 margin_bottom = 108.0
text = "Credits"
[node name="Quit" type="Button" parent="VBoxContainer"]
margin_top = 112.0
margin_right = 160.0
margin_bottom = 136.0
focus_neighbour_bottom = NodePath("../Singleplayer") focus_neighbour_bottom = NodePath("../Singleplayer")
text = "Quit" text = "Quit"
@ -82,4 +88,5 @@ __meta__ = {
[connection signal="pressed" from="VBoxContainer/Singleplayer" to="." method="_on_Singleplayer_pressed"] [connection signal="pressed" from="VBoxContainer/Singleplayer" to="." method="_on_Singleplayer_pressed"]
[connection signal="pressed" from="VBoxContainer/Multiplayer" to="." method="_on_Multiplayer_pressed"] [connection signal="pressed" from="VBoxContainer/Multiplayer" to="." method="_on_Multiplayer_pressed"]
[connection signal="pressed" from="VBoxContainer/Options" to="." method="_on_Options_pressed"] [connection signal="pressed" from="VBoxContainer/Options" to="." method="_on_Options_pressed"]
[connection signal="pressed" from="VBoxContainer/Credits" to="." method="_on_Credits_pressed"]
[connection signal="pressed" from="VBoxContainer/Quit" to="." method="_on_Quit_pressed"] [connection signal="pressed" from="VBoxContainer/Quit" to="." method="_on_Quit_pressed"]

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@ -4,6 +4,7 @@ extends Control
onready var Title_Screen = preload("res://scenes/Title Screen.tscn") onready var Title_Screen = preload("res://scenes/Title Screen.tscn")
onready var Game = preload("res://scenes/Game/Game.tscn" ) onready var Game = preload("res://scenes/Game/Game.tscn" )
onready var Options = preload("res://scenes/Options.tscn" ) onready var Options = preload("res://scenes/Options.tscn" )
onready var Credits = preload("res://scenes/Credits.tscn" )
onready var Debug_Menu = preload("res://scenes/Debug Menu.tscn" ) onready var Debug_Menu = preload("res://scenes/Debug Menu.tscn" )
# Themes # Themes
@ -71,6 +72,10 @@ func _on_scene_start(scene):
instance = Options.instance() instance = Options.instance()
add_child (instance) add_child (instance)
return true return true
"Credits":
instance = Credits.instance()
add_child (instance)
return true
"Title": "Title":
instance = Title_Screen.instance() instance = Title_Screen.instance()
add_child (instance) add_child (instance)

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@ -0,0 +1,22 @@
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Back_pressed():
AudioBus.emit_signal("button_clicked")
queue_free()
pass # Replace with function body.

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@ -25,6 +25,11 @@ func _on_Options_pressed():
MessageBus.emit_signal("change_scene", "Options") MessageBus.emit_signal("change_scene", "Options")
queue_free() queue_free()
func _on_Credits_pressed():
AudioBus.emit_signal("button_clicked")
MessageBus.emit_signal("change_scene", "Credits")
queue_free()
func _on_Quit_pressed(): func _on_Quit_pressed():
AudioBus.emit_signal("button_clicked") AudioBus.emit_signal("button_clicked")
MessageBus.emit_signal("quit") MessageBus.emit_signal("quit")