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Make ships real
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11
godot_ship/scenes/Game/Ship.tscn
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11
godot_ship/scenes/Game/Ship.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://script/game/Gameplay/Ship.gd" type="Script" id=1]
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[node name="Ship" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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extends Node
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extends Control
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# This is the rendered element of a "ship", generated when the game transitions from the placing state to the gameplay state
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# This is the rendered element of a "ship", generated when the game transitions from the placing state to the gameplay state
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