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Main: is_multiplayer no longer exists
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@ -65,7 +65,6 @@ func _on_scene_start(scene):
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return true
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return true
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"Multiplayer":
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"Multiplayer":
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instance = Game.instance()
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instance = Game.instance()
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instance.is_multiplayer = true
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add_child (instance)
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add_child (instance)
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return true
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return true
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"Options":
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"Options":
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