1
0
mirror of https://github.com/JohnBreaux/Boat-Battle.git synced 2025-02-04 12:28:35 +00:00

Improve menuing, and convert ships to RigidBody2D for accurate positioning.

This commit is contained in:
2021-10-21 01:24:27 -05:00
parent e9040293ae
commit 0fd0fa63f0
14 changed files with 153 additions and 58 deletions

View File

@@ -6,17 +6,20 @@ extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
#$VBoxContainer/Singleplayer.grab_focus()
pass
$VBoxContainer/Singleplayer.grab_focus()
func _on_Singleplayer_pressed():
MessageBus.emit_signal("change_scene", "Singleplayer")
queue_free()
func _on_Multiplayer_pressed():
MessageBus.emit_signal("change_scene", "Multiplayer")
queue_free()
func _on_Options_pressed():
MessageBus.emit_signal("change_scene", "Options")
queue_free()
func _on_Quit_pressed():
MessageBus.emit_signal("quit")
queue_free()