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Merge branch 'game-logic' of github.com:StatewideInk/Group12 into game-logic
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@@ -31,6 +31,9 @@ func _ready():
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var setup = Setup.instance()
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setup.connect("game_ready", self, "game_setup")
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add_child(setup)
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get_node("ConfirmationDialog").get_ok().text = "Yes"
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get_node("ConfirmationDialog").get_cancel().text = "No"
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# TODO: Move Setup into the Player.
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func game_setup(_ships):
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