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Boat-Battle/godot_ship/script/options/Options.gd

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227 B
GDScript3
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2021-10-20 17:10:18 +00:00
extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
find_next_valid_focus().grab_focus()
2021-10-20 17:10:18 +00:00
func _on_Button_pressed():
queue_free()
MessageBus.emit_signal("change_scene", "Title")