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Boat-Battle
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Boat-Battle
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godot_ship
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Partial fire functionality added. Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 13:08:01 +00:00
source_md5="f6d6cf59e576f46ace6228c7c6fbcd43"
Fixed Crosshair pixel rendering
2021-11-13 21:23:11 +00:00
dest_md5="847ce85590ffc54d7107d859e3aedafc"
Partial fire functionality added. Currently hides all ship placement UI and makes visible all fire functionality. The crosshair currently does not snap to a grid. The ships are saved in an area of location objects holding the length, orientation, and coordinates of the ship.
2021-11-12 13:08:01 +00:00
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