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Boat-Battle/godot_ship/script/debug/Out.gd

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340 B
GDScript3
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extends TextEdit
# Called when the node enters the scene tree for the first time.
func _ready():
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var _errno = MessageBus.connect("print_console", self, "_on_Debug_print_text")
grab_focus()
func _on_Debug_print_text(text):
insert_text_at_cursor(text)
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func _on_Debug_clear_out():
cursor_set_line(0)
cursor_set_column(0)
text = "";