[gd_scene load_steps=4 format=2]

[ext_resource path="res://script/game/SetupShip.gd" type="Script" id=1]
[ext_resource path="res://assets/game/2Ship.png" type="Texture" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 32 )

[node name="2Ship" type="RigidBody2D"]
input_pickable = true
gravity_scale = 0.0
custom_integrator = true
script = ExtResource( 1 )

[node name="2Ship_Sprite" type="Sprite" parent="."]
position = Vector2( -0.00390625, 15.622 )
texture = ExtResource( 2 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.125, 16 )
scale = Vector2( 0.5, 0.75 )
shape = SubResource( 1 )

[node name="Area2D" type="Area2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 0.125, 16 )
scale = Vector2( 0.5, 0.75 )
shape = SubResource( 1 )
