C++-ify it some more, begin readfile
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.gitignore
vendored
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.gitignore
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@ -9,6 +9,9 @@
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# Local History for Visual Studio Code
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# Local History for Visual Studio Code
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.history/
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.history/
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# ---> Input files
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*input*.txt
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# ---> C
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# ---> C
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# Prerequisites
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# Prerequisites
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*.d
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*.d
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2
Makefile
2
Makefile
@ -22,7 +22,7 @@ VPATH = $(SPATH) $(IPATH) $(DPATH) $(OPATH)
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# compiler and compiler flags
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# compiler and compiler flags
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CC = g++
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CC = g++
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CFLAGS = -I$(IPATH) -pthread -lrt
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CFLAGS = -I$(IPATH) -pthread -lrt -std=c++11
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# list of object files
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# list of object files
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SOURCES = $(wildcard $(SPATH)/*.$(STYPE))
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SOURCES = $(wildcard $(SPATH)/*.$(STYPE))
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@ -1,57 +1,23 @@
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// Gee, ain't pointers just the greatest?
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class graph {
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//? Rename to'graph'? Typedef to 'graph'?
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private:
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struct adjmatrix {
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int num_processes;
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int num_processes; // The number of processes in the matrix
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int num_resources;
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int num_resources; // The number of resources in the matrix
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int *resource_counts;
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int *resource_counts; // The counts of each resource in the matrix
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struct m{
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int **matrix; // Tell me, Mr. Anderson, what good is a phone call if you are unable to speak?
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int x, y;
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int **data;
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} matrix; // Tell me, Mr. Anderson, what good is a phone call if you are unable to speak?
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public:
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// Constructors
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graph(const int processes, const int resources);
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// Destructors
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~graph();
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// Initializers:
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void init(const int **data);
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// check functions:
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// is the graph...
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bool reducible();// ?
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bool knotted();// ?
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};
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};
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/* graph_reduce:
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Perform the graph reduction algorithm on the adjacency matrix to detect deadlocks
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This algorithm is described in section 5.2 of the Zybook
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(!THIS MODIFIES THE GRAPH!)
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@params:
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graph: adjacency matrix containing all relevant information about the graph
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@returns:
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int:
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1 if graph is not reducible (deadlock)
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0 if graph is reducible (no deadlock)
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*/
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int graph_reduce(struct adjmatrix *graph);
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/* knot_detect:
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Perform the knot detection algorithm on the adjacency matrix to detect deadlocks
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(!THIS MODIFIES THE GRAPH!)
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@params:
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graph: adjacency matrix containing all relevant information about the graph
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@returns:
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int:
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1 if graph is knotted (deadlock)
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0 if graph is not (no deadlock)
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*/
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int knot_detect(struct adjmatrix *graph);
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/* create_adjmatrix:
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Create a new adjmatrix (!THIS INVOLVES MEMORY ALLOCATION!) (Basically a constructor)
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@params:
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num_processes
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num_resources
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@returns:
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struct adjmatrix:
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Empty adjacency matrix of size (num_processes+num_resources)^2
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Fill in the blanks yourself
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*/
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struct adjmatrix * create_adjmatrix(int num_processes, int num_resources);
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/* destroy_adjmatrix:
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Destroy an adjmatrix (!THIS INVOLVES MEMORY DEALLOCATION!) (Basically a destructor)
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@params:
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matrix:
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A structure containing all relevant information about the graph
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@returns:
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int:
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0 if operation completed successfully, else a value of type `errno`
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*/
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int destroy_adjmatrix(struct adjmatrix *matrix);
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@ -1,3 +1,3 @@
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int read_file(char *filename, struct adjmatrix *graph);
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void read_file(std::string filename);
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@ -1,22 +1,59 @@
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#include <cstdlib>
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#include <cstdlib>
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#include "graph.hpp"
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#include "graph.hpp"
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int graph_reduce(struct adjmatrix *graph) {
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/* reducible:
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Perform the graph reduction algorithm on the adjacency matrix to detect deadlocks
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This algorithm is described in section 5.2 of the Zybook
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(!THIS MODIFIES THE GRAPH!)
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@params: none, uses class-internal data
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@returns:
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bool:
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false if graph is not reducible (deadlock)
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true if graph is reducible (no deadlock)
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*/
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bool graph::reducible() {
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// TODO: Implement a function which checks if a process is blocked
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// TODO: Implement a function which checks if a process is blocked
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// TODO: Use that function to implement the graph reduction algorithm
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// TODO: Use that function to implement the graph reduction algorithm
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//? Make sure when reducing the graph, you don't try to delete the
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//? Make sure when reducing the graph, you don't try to delete the
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return 0;
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return false;
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}
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}
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int knot_detect(struct adjmatrix *graph) {
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/* knotted:
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return 0;
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Perform the knot detection algorithm on the adjacency matrix to detect deadlocks
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(!THIS MODIFIES THE GRAPH!)
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@params: none, uses class-internal data
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@returns:
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int:
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true if graph is knotted (deadlock)
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false if graph is not (no deadlock)
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*/
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bool graph::knotted() {
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return false;
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}
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}
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int destroy_adjmatrix(struct adjmatrix *matrix) {
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graph::graph (const int processes, const int resources) {
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for (int i = 0; i < matrix->num_processes + matrix->num_resources; i++) {
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num_processes = processes;
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free(matrix->matrix[i]);
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num_resources = resources;
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matrix.x = processes + resources;
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matrix.y = matrix.x;
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matrix.data = new int*[matrix.x];
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for (int x = 0; x < matrix.x; x++) {
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matrix.data[x] = new int[matrix.y];
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}
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}
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free(matrix->matrix);
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}
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free(matrix->resource_counts);
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return 0;
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graph::~graph() {
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/* clean up the 2D matrix */
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if (matrix.data) {
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if (matrix.x || matrix.y) {
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// delete y axes
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for (int x = 0; x < matrix.x; x++) {
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delete matrix.data[x];
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}
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// delete x axis
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delete matrix.data;
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matrix.x = 0; matrix.y = 0;
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}
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}
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free(resource_counts);
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}
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}
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12
src/main.cpp
12
src/main.cpp
@ -1,9 +1,10 @@
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/* +-------------+---------+-----------------------+
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/* +-------------+---------+-----------------------+
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| John Breaux | jab0910 | JohnBreaux@my.unt.edu | //TODO put your name here
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| John Breaux | jab0910 | JohnBreaux@my.unt.edu |
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| | | | //TODO put your names here
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+-------------+---------+-----------------------+
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+-------------+---------+-----------------------+
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| Created 2022-04-16 |
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| Created 2022-04-16 |
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+-----------------------------------------------+ */
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+-----------------------------------------------+ */
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#include <cstdio> // printf
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#include <string>
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#include "graph.hpp" // Graph reduction/Knot detection, struct adjmatrix
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#include "graph.hpp" // Graph reduction/Knot detection, struct adjmatrix
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#include "read_input.hpp" //TODO: Read input in the associated C file, and provide an interface to that function here
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#include "read_input.hpp" //TODO: Read input in the associated C file, and provide an interface to that function here
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@ -12,16 +13,15 @@ int main(int argc, char** argv) {
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// TODO: Grab file name from args
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// TODO: Grab file name from args
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//? Command line argument structure?
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//? Command line argument structure?
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//? Other flags? What other features should this have?
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//? Other flags? What other features should this have?
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char* filename = NULL;
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if (argc < 2) return 1;
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std::string filename = argv[1];
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//TODO: Implement reading from a file
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//TODO: Implement reading from a file
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struct adjmatrix *graph;
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read_file(filename);
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read_file(filename, graph);
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// TODO: Implement graph reduction and/or knot detection
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// TODO: Implement graph reduction and/or knot detection
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// TODO: Destroy the graph created by read_file
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// TODO: Destroy the graph created by read_file
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destroy_adjmatrix(graph);
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return 0;
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return 0;
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}
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}
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@ -1,39 +1,58 @@
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//TODO: Include C file IO header (stdio.h? Whatever it is)
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//TODO: Include C file IO header (stdio.h? Whatever it is)
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#include <cstdio>
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <vector>
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#include <regex>
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#include "graph.hpp" // struct adjmatrix
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#include "graph.hpp" // struct adjmatrix
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#include "read_input.hpp" // read_input
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#include "read_input.hpp" // read_input
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#define MAX_LINE_LEN 1024
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#define MAX_LINE_LEN 1024
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// Vector of regices
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std::vector<std::regex> patterns = {
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//* A line starting with a % is a comment, and should be skipped
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//* A blank line should be skipped
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//* A line starting with `num_processes=` contains the number of processes
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std::regex("^.*(num_processes)\\s*=\\s*(\\d+).*"),
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//* A line starting with `num_resources=` contains the number of resources
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std::regex("^.*(num_resources)\\s*=\\s*(\\d+)"),
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//* A line containing comma-separated values should be returned as-is, for manual disassembly
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std::regex("^([0-9, ]+)")
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};
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// TODO: Implement reading from a file
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// TODO: Implement reading from a file
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int read_file(char *filename, struct adjmatrix *graph) {
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void read_file(std::string filename) {
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// TODO: Open file with name filename as read-only
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// Open file with name filename as read-only
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FILE *f = fopen(filename, "r");
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std::fstream f; f.open(filename, f.in);
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// TODO: Check for file IO errors (I might have a solution for that in another project)
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// TODO: Check for file IO errors (I might have a solution for that in another project)
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int num_processes = 0, num_resources = 0;
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int num_processes = 0, num_resources = 0;
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char line[MAX_LINE_LEN]; // Lines can be no more than 1KB in size, a sensible limitation
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std::vector<int> rescount;
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while (!feof(f)) {
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std::vector<std::vector<int>> matrix;
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//* A line starting with a % is a comment, and should be skipped
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std::string line; // Lines can be no more than 1KB in size, a sensible limitation
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// if %:
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while (!f.eof()) {
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continue;
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std::getline (f, line);
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//* A blank line should be skipped
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std::smatch res;
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// if blank:
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// Iterate over each pattern, and grab the associated data
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continue;
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for (auto pattern: patterns) {
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//* A line starting with `num_processes=` contains the number of processes
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if (std::regex_search (line, res, pattern)) {
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//if "num_processes":
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// get the pattern type, value
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num_processes = 0; // TODO: Read file
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std::string type = res.format("$1"), value = res.format("$2");
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//* A line starting with `num_resources=` contains the number of resources
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// Handle the pattern
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//if "num_resources":
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if (type == "num_processes") { num_processes = std::stoi(value); } else
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num_resources = 0;
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if (type == "num_resources") { num_resources = std::stoi(value); } else
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// TODO: create graph 'object' here
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if (type.length()/2 <= num_resources) {
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//* A line containing num_resources numbers follows, indicating the number of each resource
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// This is the resource count structure
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//* Resources are comma-separated, so there can never be more than 1/2 as many as max line length
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int resource_counts[MAX_LINE_LEN/2];
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//* A comma-separated, newline-separated adjacency matrix with which to reduce
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}
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}
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break;
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}
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}
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}
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// TODO: Close file
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// Close file
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f.close();
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// TODO: Check for file IO errors (Shouldn't be any)
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// TODO: Check for file IO errors (Shouldn't be any)
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return;
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}
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}
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