diff --git a/Pendulum/Homogeneous2D.js b/Pendulum/Homogeneous2D.js index fdfa008..8847b15 100644 --- a/Pendulum/Homogeneous2D.js +++ b/Pendulum/Homogeneous2D.js @@ -2,7 +2,7 @@ // John Breaux 2022-07-01 // 2D Homogeneous coordinate library -"use strict" +"use strict"; // // Classes diff --git a/Pendulum/Pendulum.js b/Pendulum/Pendulum.js index 35c54c5..3b6dad5 100644 --- a/Pendulum/Pendulum.js +++ b/Pendulum/Pendulum.js @@ -4,7 +4,7 @@ // John Breaux 2022-06-30 // Simulates a pendulum in a frictionless vacuum with no gravity -"use strict" +"use strict"; const vertex_shader = ` attribute vec4 a_Position; diff --git a/Pendulum/PendulumComponents.js b/Pendulum/PendulumComponents.js index cd119f4..2dca304 100644 --- a/Pendulum/PendulumComponents.js +++ b/Pendulum/PendulumComponents.js @@ -2,7 +2,7 @@ // John Breaux 2022-06-30 // Classes used by Pendulum.js -"use strict" +"use strict"; // // Classes diff --git a/Pendulum/ShapedObject.js b/Pendulum/ShapedObject.js index 703dd51..16d4aee 100644 --- a/Pendulum/ShapedObject.js +++ b/Pendulum/ShapedObject.js @@ -2,7 +2,7 @@ // John Breaux 2022-06-30 // Super-class for simple, flat-color drawn primitives -"use strict" +"use strict"; // // Classes diff --git a/Pendulum/common.js b/Pendulum/common.js index 89a29c4..3e316f4 100644 --- a/Pendulum/common.js +++ b/Pendulum/common.js @@ -2,7 +2,7 @@ // John Breaux 2022-06-30 // Common functions and global variables for Pendulum.js -"use strict" +"use strict"; // // Global variables